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AI Insights · Timothy · July 2025

Top 5 Military Games Performance on Unified Platform in Costa Rica, Q2 2025

Explore the performance of top military games in Costa Rica during Q2 2025, highlighting trends in downloads, revenue, and active users.

Top 5 Military Games Performance on Unified Platform in Costa Rica, Q2 2025

In the second quarter of 2025, the military gaming sector in Costa Rica exhibited diverse trends across the top five apps on the unified platform. Here's a breakdown of their performance based on data from Sensor Tower.

Blood Strike - FPS for all from NetEase Games showed fluctuations in its weekly revenue, peaking at about $4.9K in mid-April before experiencing a gradual decline to around $3K by the end of June. Weekly downloads remained relatively stable, hovering between 3.8K and 4.5K. The game maintained a consistent user base, with active users ranging from 25.5K to nearly 29K.

Garena® 三角洲行動 by Garena Mobile Games Private Ltd. faced a significant decline in downloads, dropping from over 11K in late April to just under 770 by the end of June. Its revenue saw a downward trend, falling from $2.4K in late April to approximately $360 at the quarter’s close. Despite these trends, active users increased to a peak of 13K in mid-May, eventually stabilizing around 6.7K.

Call of Duty®: Mobile from Activision Publishing, Inc. experienced a steady increase in weekly revenue, peaking at approximately $22.8K in the final week of June. Downloads remained consistent, ranging from 2.6K to 3.5K. Active users saw a notable rise, reaching over 53K by mid-June.

Arena Breakout: Realistic FPS by Level Infinite showed an initial increase in downloads, peaking at 4K in late April, before declining to about 1.6K by the end of June. Revenue decreased over the quarter, with minor fluctuations around $1.4K in early May to under $800 by June's end. Active users initially decreased but rebounded to 7.2K in the last week of June.

Finally, Shoot Out: Shooting Simulator by Freeplay LLC saw stable weekly downloads, with a slight increase to 1.6K in the last week of June. Revenue remained negligible throughout the quarter. However, active users grew steadily, reaching a peak of 6.8K at the quarter's end.

For more detailed insights and data, visit Sensor Tower's platform to explore further trends and analysis in the gaming sector.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025